About Silver Night Crusader’s delay

(Si no hablas inglés puedes leer la versión en español de este artículo aquí)

Quoting the great Shigeru Miyamoto:

A delayed game is eventually good, a bad game is bad forever.

And this is one of the reasons why the development of Silver Night Crusaders is being delayed a lot (beside from all the labor problems that I still carry on and not going to detail here, sincerely I’m really worried…) And yes I know that I’m making a PC game that could be updated any day but that’s not the idea, when I finish this project I would like to make other game from a different genre games.

But I haven’t been lazy either:

I wouln’t like to spoil the full game, I think I showed too much in the demo with those 5 stages… And by the way, notifying every minimum advance of the game in a monthly post makes that Silver Night Crusaders ‘s development delay even further, keeping the discipline to advance it’s not easy, so be patient that this proyect will not be left unfinished (unless something terrible happens to me …).

See you later xd.

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